[{"id":263313883189,"handle":"games","title":"Games","updated_at":"2022-06-27T23:15:21+02:00","body_html":"\u003cspan style=\"font-weight: 400;\"\u003eWe believe in the potential of board games as social, educational \u0026amp; creative tools. Order yours now, and join us in our quest of sharing the joy of games with the world.\u003c\/span\u003e","published_at":"2021-09-24T23:13:29+02:00","sort_order":"manual","template_suffix":"","disjunctive":false,"rules":[{"column":"tag","relation":"equals","condition":"Game"}],"published_scope":"global"},{"id":271221620789,"handle":"historical","title":"HISTORY","updated_at":"2022-06-23T01:35:23+02:00","body_html":"\u003cspan data-mce-fragment=\"1\" style=\"font-weight: 400;\" data-mce-style=\"font-weight: 400;\"\u003eBecome a founder of empires as a Viking jarl, claim your title as nobility in the Renaissance, or aid in your position as medical expert in Imperial Rome. Explore your favorite historical time periods in our collection of adventuresome games inspired by some of the most momentous happenings of the past.\u003c\/span\u003e","published_at":"2022-03-21T00:07:28+01:00","sort_order":"manual","template_suffix":"","disjunctive":false,"rules":[{"column":"tag","relation":"equals","condition":"History"}],"published_scope":"global","image":{"created_at":"2022-03-21T11:00:50+01:00","alt":null,"width":1828,"height":1200,"src":"https:\/\/cdn.shopify.com\/s\/files\/1\/0251\/7349\/1765\/collections\/Category_History.jpg?v=1647856851"}},{"id":133771886645,"handle":"frontpage","updated_at":"2022-06-27T23:15:21+02:00","published_at":"2019-06-03T17:12:18+02:00","sort_order":"manual","template_suffix":null,"published_scope":"global","title":"Home page","body_html":null}]
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An abstract strategy game in which two leaders (Viking kings) fight over control of a piece of land. The first to either control the five middle spaces or push the other player's king off the board wins.
Game designer: Jon Manker
Artist: Jon Manker
Complexity: 1.50
How to play?
players start on each short end of the board and take turns. Each turn they can make five moves. For a move, a player either moves one piece (Hird or King) one step, moves a Hird into or off a Karve (boat), or moves a Karve and all Hirds on it one step. A Karve may have at most four Hirds on it. Pieces entering empty spaces have to stop. Pieces entering enemy-controlled spaces stop on the line between the spaces. After a player's five moves, any conflicts (pieces on lines) are resolved.