Pax Transhumanity Board Game
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How to play
How to play
How to play?
As a startup entrepreneur in the not-too-distant future, you make your living by offering new ideas and visions. The position and number of financial agents on your finance board track your financial resources. Move these agents within your finance board to generate money, or move them from the finance board as employees, patents, and syndications. You have two actions each turn, which can include syndicating ideas in the market to gain their special abilities, commercializing previously syndicated ideas to startup companies or solve problems, hiring employees, importing idea cards from one Sphere (column) to another, placating outraged activists, and researching columns of ideas in order to gain patents and reveal new ideas.
Content
Content
Content
- Finance boards
- Infrastructure placards
- Cards
- Cardboard counters
- Cubes
- Disks
- Z-folded cheat sheet
Extras
Extras
Extras
Game designer: Matt Eklund
Living rules and other files, administrated by respective game designer.
VIdeos
- Pax Transhumanity - game overview at Origins Game Fair 2019 by BoardGameGeek
- About Pax Transhumanity by Ion Game Design
- About Pax Transhumanity (in French) by Anthony Klein
- Learning Pax Transhuanity [How to Play] by Phasing Player
- Pax Transhumanity - The Future is Bright review by Very Wordy
- Pax Transhumanity review by Space-Biff
- Pax Transhumanity podcast review by Heavy Cardboard
- How to win Pax Transhumanity by Andy Mesa
- Solitaire Pax Transhumanity by Edward from Heavy Cardboard
- Pax Transhumanity review by BoardGameQuest
- Pax Transhumanity Solo Mode review by Table for One
- Pax Transhumanity playthrough A Moment With... by Phasing Player
Board Game Geek Pax Transhumanity
FINALIST

"We are called to be architects of the future, not its victims."
– R. Buckminster Fuller
What if the future is non-dystopian? No pandemic, zombies, or post-apocalyptic rubble? Imagine instead a future in which humanity explores the fringes of the achievable, in which scientists and technocrats rewrite the human condition by expanding into new spheres — the developing world, the cloud, and space. In this board game you win by solving humanitarian problems, demolishing societal and technological barriers, and guiding human progress towards a future of your design.
Game designer: Matt Eklund
Artist: Karim Chakroun, Johanna Pettersson
Complexity: 4.30




