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A Game of Education and Revolution
Educate the new generation of women to light the path to independence.
Looking for a board game about education, women’s rights, and building change under colonial rule? In Kartini: From Darkness to Light, you lead a girls’ school in early 1900s Indonesia, where teaching is a radical act. Recruit students from across the islands, overcome resource limitations, and guide your graduates to become teachers, leaders, and agents of independence.
Inspired by the real-life legacy of R.A. Kartini, the game blends resource management with meaningful social impact. Every turn is a chance to empower, uplift, and defy oppression, using knowledge as your most powerful tool.
Will your school light the way toward freedom?
How to play Kartini From Darkness to Light?
Sequence of play - Kartini is played over 3 Rounds. Each Round has 3 phases:
Action phase - In turn order, each player chooses to take 1 of the actions below. The available actions are:
Hire a Teacher
Recruit Puples
Register Students (requires a matching Puple)
Gather Books
Graduation
Advance on the “From Darkness to Light”- track
Pass
When all players have Passed, proceed to the Milestone phase.
Milestone phase
Score this Round’s Milestone
Clean up phase
Adjust your Reputation
Gain Duits based on Endowment level
Refresh the Student and Hero card rows
Refill the Islands with Puples
Return (or Flip in Co-op) any used Donate tokens
Educate the new generation of women to light the path to independence.
Looking for a board game about education, women’s rights, and building change under colonial rule? In Kartini: From Darkness to Light, you lead a girls’ school in early 1900s Indonesia, where teaching is a radical act. Recruit students from across the islands, overcome resource limitations, and guide your graduates to become teachers, leaders, and agents of independence.
Inspired by the real-life legacy of R.A. Kartini, the game blends resource management with meaningful social impact. Every turn is a chance to empower, uplift, and defy oppression, using knowledge as your most powerful tool.
Will your school light the way toward freedom?
How to play Kartini From Darkness to Light?
Sequence of play - Kartini is played over 3 Rounds. Each Round has 3 phases:
Action phase - In turn order, each player chooses to take 1 of the actions below. The available actions are:
Hire a Teacher
Recruit Puples
Register Students (requires a matching Puple)
Gather Books
Graduation
Advance on the “From Darkness to Light”- track
Pass
When all players have Passed, proceed to the Milestone phase.
Milestone phase
Score this Round’s Milestone
Clean up phase
Adjust your Reputation
Gain Duits based on Endowment level
Refresh the Student and Hero card rows
Refill the Islands with Puples
Return (or Flip in Co-op) any used Donate tokens
Players: 1 - 6
Playtime: 60 - 120 min
Age: 120+
Game designer: Sherria Ayuandini
Game developer: Robin Spathon Ek
Artist: Anne Isaksson/ Madeleine Fjäll
Complexity: 2.70
Playtime: 60 - 120 min
Age: 120+
Game designer: Sherria Ayuandini
Game developer: Robin Spathon Ek
Artist: Anne Isaksson/ Madeleine Fjäll
Complexity: 2.70
• Inspired by real history: Based on the life and impact of Indonesian national heroine R.A. Kartini
• Education as resistance: Lead a school under colonial rule and empower the next generation
• Meaningful resource management: Balance teaching, recruitment, and social development
• Build long-term change: Shape your students’ futures and shift the course of a nation
• Education as resistance: Lead a school under colonial rule and empower the next generation
• Meaningful resource management: Balance teaching, recruitment, and social development
• Build long-term change: Shape your students’ futures and shift the course of a nation
Rulebook
Progression board
Map board
Player aid cards
School boards
Student row stripes
Students cards
Hired Teacher cards
Hero cards
Milestone cards (Competitive + Coop milestones
Event cards
Kartini cards
Pupil meeples (wood)
Prinicipals (wood)
Schools (wood)
Trackers
Enemy cube
300+ Punchout tokens
Progression board
Map board
Player aid cards
School boards
Student row stripes
Students cards
Hired Teacher cards
Hero cards
Milestone cards (Competitive + Coop milestones
Event cards
Kartini cards
Pupil meeples (wood)
Prinicipals (wood)
Schools (wood)
Trackers
Enemy cube
300+ Punchout tokens
Downloadable rules for all board games
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Living rules and other files
administrated by respective game designer