Each turn, players must choose 1 of 3 actions: play a card, draw or take a risk. The card played has to be equal or higher than the previous one. Playing high cards will bring you more points, but it will also end the round faster, to your advantage or the one of your opponents.
If special cards can help you, they will definitely surprise the others and bring interaction.
Players win prickly pears at the end of each round, unless they lost it.
Game stops when a player has collected 5 cards.
—description from the publisher